The Role
The Game Band is seeking an experienced UI/UX Designer to play a crucial role in shaping our upcoming game. As a Principal UI/UX Designer, you will contribute to defining the interface and user experience on multiple platforms. UI/UX design will be integral to this project, and you will collaborate with game designers, artists, and engineers to make it a seamless part of our world.
As a Principal UI/UX Designer you will
- Help define and hold the vision for the game’s overarching UI/UX paradigms
- Produce wireframes for various gameplay features and systems
- Adapt existing flows into new formats that reflect live changes, new features, and accessibility updates
- Help define and execute a balance between the ever-evolving live aspects of the game and a more static, comprehensive on-boarding process for new users
- Be involved directly with future planning for new platforms
- Create and maintain presentations and documents that communicate your designs internal and external partners
What success as a Principal UI/UX Designer looks like
- The game UI/UX has a strong underlying philosophy with rules and systems that can be extended for new features
- Our prototyping velocity increases as you free up game designers to focus on mechanics and systems
- Your documentation is easy to update, flexible, and can be followed by everyone on the team
- You can speak to how the UI/UX is directly tied to the design of the game
- You feel equipped to speak to all departments about how to incorporate proposed ideas and are comfortable pushing back when something feels out of scope
- You can communicate when a change is an aesthetic choice and when it is a necessity for improved user experience
- Playtesters are able to quickly understand the game mechanics without much instruction